Composite render bug with "remove halo"

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Joined: Sun Jul 24, 2011 3:37 pm

Composite render bug with "remove halo"

Postby MacSa » Tue Dec 18, 2012 10:26 pm

Hi,

I did a fairly simple composite with just one overlay.
The original picture is a 16 bit tiff and the overlay is a JPG file.

When I turn on "remove halo" on the overlay and then save the JPG file the result does not render correctly. Instead of the overlay I only see black areas where the overlay should be.
Obviously some mask is rendered instead of the overlay.

Turning off "remove halo" immedeately fixes the issue.

I can provide picture samples and if really needed the session .pe file (83 Meg though).

Hope that can be fixed soon, as I like the "remove halo" functionality.

Best regards - MacSass

Site Admin
Posts: 2389
Joined: Thu Feb 25, 2010 7:11 pm

Re: Composite render bug with "remove halo"

Postby admin » Wed Dec 19, 2012 10:44 am

Hi,

Thanks. I've put this in the bug list and will take a look at it. The fix won't make it into the next version which is due out soon, testing permitting, but I should be able to fix it for the version after.

Tony

Site Admin
Posts: 2389
Joined: Thu Feb 25, 2010 7:11 pm

Re: Composite render bug with "remove halo"

Postby admin » Thu Dec 20, 2012 12:54 pm

Hi MacSa,

Our tester is busy testing a new release of Portrait Professional, so I've managed to put this bug fix into the next version.

Tony

Posts: 29
Joined: Sun Jul 24, 2011 3:37 pm

Re: Composite render bug with "remove halo"

Postby MacSa » Thu Dec 20, 2012 4:27 pm

Hi admin,

this is great news - thanks for the fast response - I´m looking forward to the fixed version.

Regards - MacSass

Posts: 29
Joined: Sun Jul 24, 2011 3:37 pm

Re: Composite render bug with "remove halo"

Postby MacSa » Fri Dec 28, 2012 1:01 am

Hi,

confirmed to be fixed in 1.18 - thanks for the great support.

Regards - MacSass

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